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  2. Rao, Siddhartha
  3. Sams Teach Yourself C++ in One Hour a Day

: Sams Teach Yourself C++ in One Hour a Day

Yhteenveto
  • Kategoria: muu, ei luokiteltu, alakategoria: tietotekniikka
  • Materiaali: Pokkari
  • Kustantaja: Sams
  • Kieli: englanti
  • ISBN: 9780672335679
Lisätiedot
  • Katseltu: 101 krt
  • Suosituksia: 7 kpl
Toiminnot

Kuvaus (395 sanaa, lukemiseen kuluu n. 2 minuuttia)

Learn C++ in Just One Hour a Day Completely updated for the C++11 standard, Sams Teach Yourself C++ in One Hour a Day presents the language from a practical point of view, helping you learn how to use C++11 to create faster, simpler, and more efficient C++ applications. * Master the fundamentals of C++ and object-oriented programming * Understand how C++11 features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators * Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications * Test your knowledge and expertise using exercises at the end of every lesson Learn on your own time, at your own pace: * No previous programming experience required * Learn C++11, object-oriented programming, and analysis * Write fast and powerful C++ programs, compile the source code with a gcc compiler, and create executable files * Use the Standard Template Library's (STL) algorithms and containers to write feature-rich yet stable C++ applications * Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors * Learn to expand your program's power with inheritance and polymorphism * Master the features of C++ by learning from programming experts * Learn C++11 features that allow you to program compact and high-performance C++ applicationsTABLE OF CONTENTS PART I: THE BASICS LESSON 1: Getting Started with C++11 LESSON 2: The Anatomy of a C++ Program LESSON 3: Using Variables, Declaring Constants LESSON 4: Managing Arrays and Strings LESSON 5: Working with Expressions, Statements, and Operators LESSON 6: Controlling Program Flow LESSON 7: Organizing Code with Functions LESSON 8: Pointers and References Explained PART II: FUNDAMENTALS OF OBJECT-ORIENTED C++ PROGRAMMING LESSON 9: Classes and Objects LESSON 10: Implementing Inheritance LESSON 11: Polymorphism LESSON 12: Operator Types and Operator Overloading LESSON 13: Casting Operators LESSON 14: An Introduction to Macros and Templates PART III: LEARNING THE STANDARD TEMPLATE LIBRARY (STL) LESSON 15: An Introduction to the Standard Template Library LESSON 16: The STL String Class LESSON 17: STL Dynamic Array Classes LESSON 18: STL list and forward_list LESSON 19: STL Set Classes LESSON 20: STL Map Classes PART IV: MORE STL LESSON 21: Understanding Function Objects LESSON 22: C++11 Lambda Expressions LESSON 23: STL Algorithms LESSON 24: Adaptive Containers: Stack and Queue LESSON 25: Working with Bit Flags Using STL PART V: ADVANCED C++ CONCEPTS LESSON 26: Understanding Smart Pointers LESSON 27: Using Streams for Input and Output LESSON 28: Exception Handling LESSON 29: Going Forward APPENDIXES A: Working with Numbers: Binary and Hexadecimal B: C++ Keywords C: Operator Precedence D: Answers E: ASCII Codes


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